In this episode, we talk about starting a Space Marine army. We cover the basic rules of marines and the format of the new codex and supplements. We then talk about picking a chapter and whether to collect “traditional” marines versus primaris marines. Finally, we discuss why we are all jumping on the Space Marine bandwagon and why right now is a good time to start a Space Marine army.
Category: Be a Better Gamer
In this episode, we talk about casual and narrative play in 40K. We discuss the differences in army lists, play styles and player attitudes between casual, narrative and matched play and how you can ensure you get the 40K experience you really want to have. I have an interview Dave from Miniwargaming.com about their awesome new space and how MWG keeps the play casual. We also talk about how to run a casual event, and his upcoming event; Gorkamorka.
In this episode, we talk with Brandon Grant about how to play Astra Militarum competitively, including the strengths and weaknesses of the army and some of the more powerful units. We then round out our discussion on how to get started with Astra Militarum.
In this episode, we talk about the Astra Militarum, or the Imperial Guard. In this first part of a two part podcast, we talk about the history of the Astra Militarum and an overview of how the army plays in 40K. We then discuss each of the regiments, including their history, rules, some interesting combinations, and units that play to their strengths.
In this episode, we discuss overlooked units in 40K. These may be units that you don’t see or hear about very often or that have been dismissed online because they are not the most efficient choices. Whatever the case, we set out to come up with units that we think can serve a useful role in your army list. They may not be the best, but they are better than you think and if you love the model sometimes that is what counts.
In this episode, we talk about breaking out of a 40K hobby slump. No matter how much you love the hobby of 40K, there will be times when you lose your motivation to build and paint models, to play games, or to engage with the 40K community. Sometimes you might just be tired of one part of the hobby, others you might just feel like you need a break completely. It happens to all of us eventually and this episode is about what you can do to become inspired by the 40k hobby again.
In this episode, we talk about the Movement phase. This is another in our series of podcasts on Warhammer 40k tactics and the phases of the game. We start off with the mechanics of the movement phase and the impact of the different types of terrain on movement. We then talk about having a purpose for moving a unit, having a plan and thinking ahead, and movement with each of the different unit types.
In this episode, we continue our discussion of Drukhari. In part 1, we interviewed Brian from the Splintermind podcast and covered the history and background of the Drukhari. We also overviewed the Kabals, Cults, and Covens and our favorite units. In this part, we interview with Skarri from Skaredcast to talk about how to play Drukhari competitively. We then finish up our discussion on the Drukhari model range and how to get started with the army.
In this episode, we start our discussion on Drukhari. In this first part of a two part podcast, we have a special interview with Brian from the Splintermind podcast covering the history and background of the Drukhari. We then overview the Kabals, Cults, and Covens and talk about our favorite units.
In this episode, we talk about playing to the mission. In Warhammer 40k, killing units is not enough to win. Playing to the mission means never losing sight of what it takes to win the game. We talk briefly about our experience with the new Eternal War and Maelstrom missions, but we will focus mainly on the two major competitive mission formats in North America: ITC and Nova missions.