In this episode, we finish our discussion of the Tyranids. In part 1, we talked about the history of Tyranids, the different Hive fleets, and some of the top units in the codex. In part 2, we cover the rest of the units in the codex, the psychic powers, stratagems, traits, and relics that we like. We also talk about getting started and discuss list building with Tyranids.
Category: Be a Better Gamer
In this episode, we are going to do our first podcast on Warhammer 40K’s galactic super-predator: the Tyranids! This is another two-part army episode. In part 1, we talk about the history of Tyranids and we go over each of the Hive fleets, including the rules, relics, traits, and stratagems. We will also talk about some of the top units from the HQ and Troop slots.
In this episode, we talk about list building. We have had many listeners write in with questions about their lists and we wanted to commit an entire episode around list building. Almost all the lists are space Marines lists and a few chaos lists, and because these are two of the earliest codices, they pose as special challenge if you want to build lists that play well on the table.
In this episode, we finish up our discussion on Craftworld Eldar or Asuryani. We talk about our own experiences playing Eldar, including our favorite units and some underrated gems in the codex. We also talk about the Psychic Powers, Stratagems, Relics, and Warlord Traits that are powerful and some of the combinations you can use. We will finish our discussion with how to get started with the army.
In this episode, we start our discussion on Craftworld Eldar, or Asuranni. This is part one of a two part series. We talk about the history of the Eldar and talk about the different Craftworlds. We also have an interview with Sean aka Abuse Puppy to talk about the strengths, weaknesses, and some of the top units and underrated units in the Eldar codex.
In this episode, we talk about target priority in 40K. Knowing what to engage and when is a huge part of being successful at the game. We start before the game begins when you look over your opponents list to identify the key threats to your army. We then talk about prioritizing these threats during the game and how best to engage them.
In this episode, we talk about building a balanced list in 40K. We start with the basics of what a list should have to be competitive and then go into more detail as you start to consider more and more things as you build your list. We don’t tell you to take specific units, but rather we want to help YOU figure out how to build a balanced list based on your chosen army.
In this episode, we talk about how to quickly get your army up to the minimum 3-color standard that most events have set. The purpose is not to shame you into painting, or push an unrealistic standard; the purpose is to show you how to do this quickly and efficiently. We discuss the techniques that we use to get armies ready for events. If you struggle to get your models painted, or even if you hate painting, then this episode is for you.
In this Episode, we finish up our discussion of assault in Warhammer 40K. We talk about how to defend against an assault and what your options are when you find yourself stuck in combat. We discuss what makes an assault unit good and some of our favorite ones. Finally, we talk about building assault units into your army and how to best use them.
In this episode, we talk about conducting successful assaults in Warhammer 40K. There are a lot of changes in this edition, starting with the fact that there is no more assault phase; its the Charge and Fight phase now. We discuss the reasons for charging and fighting and go into detail on the steps for each phase and all the flexibility you have as a player.