In this episode, we talk about Crusade, the new narrative system for Warhammer 40K. We talk about how it works and how you can use it to easily run your next narrative campaign.
In this episode, we talk about the new Matched Play missions in Warhammer 40k. These were clearly designed to be a universal set of balanced missions for tournaments, so we want to cover how they work and how they might be implemented by your favorite event.
In this episode, we talk about the new rules for terrain in Warhammer 40K. Where many of the updates in this edition are minor changes or additions, these are by far the most extensive set of new rules, which is fitting as they were mostly non-existent in the last edition.
In this episode, we introduce the brand new edition of Warhammer 40K. We talk about updates to the formatting, the growth of the rule set, and the basic rules that finally define things such as within and wholly within. Be sure to check out all our mini episodes so you know all the changes with this edition.
In this episode, we discuss the digital content and products that exist for Warhammer 40K. With the announcement of the new Warhammer 40K app, we decided to look back at the history of Games Workshop digital releases to this point. We also discuss the third party developers and content producers that have rushed to fill the needs of the community. Finally, we discuss what our hopes are for the Warhammer app and how it might help to shape the future of Warhammer 40K.